Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Hard times caused by a lack of interstellar trade costs Armand Paul Armand Paul's job. |
2 |
20 |
Became a Merchant (Free Trader). |
2 |
23 |
Imperial trade restrictions force Armand Paul out of business. |
3 |
23 |
Failed to qualify for Explorer (Scout). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
3 |
24 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
31 |
Became a Scout (Surveyor). |
5 |
33 |
Spend several years jumping from world to world in Armand Paul's scout ship. |
5 |
35 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
35 |
Continued as Scout (Surveyor). |
6 |
38 |
When dealing with an alien race, Armand Paul have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
6 |
39 |
Promoted to Scout (Surveyor) rank 2. |