Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
19 |
Widely recognized. |
1 |
19 |
Dropped out of military academy. |
2 |
19 |
Became a Entertainer (Artist). |
2 |
23 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
3 |
23 |
Failed to qualify for Enforcer (Rogue). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
24 |
Find valuable salvage. |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
29 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
29 |
Became a Scout (Explorer). |
5 |
30 |
Arron Mcarty's ship is damaged, and Arron Mcarty have to hitch-hike Arron Mcarty's way back across the stars to the nearest scout base. |
5 |
30 |
Gain 1 Contacts. Gain 3 Enemies. |
6 |
30 |
Became a Scholar (Physician). |
6 |
32 |
Caught cheating in some fashion, advancing Arron Mcarty's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
32 |
An expedition or voyage goes wrong, leaving Arron Mcarty stranded in the wilderness. |
6 |
32 |
Gain an Enemy |
6 |
34 |
Promoted to Scholar (Physician) rank 1. |
7 |
34 |
Continued as Scholar (Physician). |
7 |
35 |
Win a prestigious prize for Arron Mcarty's work. |