Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Serve as the courier for an important message from the Imperium. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Asathkab Wabwawas have no idea what happened to Asathkab Wabwawas – they found Asathkab Wabwawas's ship drifting on the fringes of friendly space. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Asathkab Wabwawas's scout ship is one of the first on the scene to rescue the survivors of a disaster but Asathkab Wabwawas fail to help. Gain an Enemy. |
3 |
28 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
When dealing with an alien race, Asathkab Wabwawas botch an opportunity to gather extra intelligence about them. |
4 |
33 |
Lost eye or limb. Owe 5,000 for medical bills. |
5 |
34 |
Voluntarily left Courier |
5 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
35 |
Asathkab Wabwawas accepted an offer of inducements to betray Asathkab Wabwawas's faith. Gain 340,000 in cash. |
5 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |