Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
23 |
Avery Dwyer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Citizen (Corporate). |
3 |
24 |
Avery Dwyer rise to a position of power in Avery Dwyer's colony or corporation. |
3 |
27 |
Promoted to Citizen (Corporate) rank 1. |
4 |
27 |
Voluntarily left Corporate |
4 |
27 |
Became a Merchant (Free Trader). |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
35 |
Make an unexpected connection outside Avery Dwyer's normal circles. Gain a Contact. |
5 |
35 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
38 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
39 |
Promoted to Merchant (Free Trader) rank 2. |