Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Failed to qualify for Line/Crew (Navy). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Failed to qualify for Thief (Rogue). |
3 |
24 |
Switched to Drifter (Barbarian). |
3 |
27 |
Drafted into Star Marine |
3 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
28 |
Became a Marine (Star Marine) with the new title Marine. |
4 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
32 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
4 |
32 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
5 |
32 |
Voluntarily left Star Marine |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
A series of bad deals and decisions force Baamkii Argaarmi into bankruptcy. Baamkii Argaarmi salvages what Baamkii Argaarmi can. |