Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
19 |
A disaster leaves several injured, and others blame Bart Jephcots, forcing Bart Jephcots to leave Bart Jephcots's career. Gain a Rival. |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Failed to qualify for Line/Crew (Navy). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
22 |
Find valuable salvage. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
27 |
Gain Enemy if Bart Jephcots don't already have one. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
29 |
Bart Jephcots run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
29 |
Became a Agent (Corporate Agent). |
5 |
30 |
Rewarded for a successful mission. |
6 |
33 |
Continued as Agent (Corporate Agent). |
6 |
36 |
Rewarded for a successful mission. |