Initiate Benjiman Jack  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 40 M 5 (-1) 1 (-2) 4 (-1) 7 (0) 7 (0) 2 (-2)514772
Playful, Timid, Detached
 
Skills
Animals 0
Art (Presentation) 0
Astrogation 0
Diplomat 0
Drive (Hovercraft) 1
Electronics (Remote Ops) 1
Gun Combat 0
Gunner (Ortillery) 1
Mechanic 1
Pilot (Small Craft) 1
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Citizen Corporate 02
Navy Flight Able Spacehand12
Agent Intelligence 01
Believer Mainstream Believer Initiate11
 
Term Age History
1 18 Failed to qualify for Engineer/Gunner (Navy).
1 18 Became a Drifter (Scavenger).
1 20 Betrayed by a friend. One of Benjiman Jack's Contacts or Allies betrays Benjiman Jack, ending Benjiman Jack's career. That Contact or Ally becomes a Rival or Enemy.
2 20 Became a Citizen (Corporate).
2 22 Benjiman Jack gain experience in a technical field as a computer operator or surveyor.
3 24 Continued as Citizen (Corporate).
3 28 Injured. Fully recovered. Owe 1,250 for medical bills.
4 28 Became a Navy (Flight) with the new title Crewman.
4 30 Nearly killed. Fully recovered.
5 30 Failed to qualify for Worker (Citizen).
5 30 Submitted to the draft.
5 30 Continued as Navy (Flight).
5 33 Moved to a new world.
5 34 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
6 34 Voluntarily left Flight
6 34 Became a Agent (Intelligence).
6 35 Hard times caused by a lack of interstellar trade costs Benjiman Jack's job.
7 35 Became a Believer (Mainstream Believer) with the new title Lay Person.
7 39 Benjiman Jack retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
7 39 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
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