Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
22 |
Assigned to an assault on an enemy fortress. |
1 |
22 |
Injured |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Ground Assault (Marine). |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
25 |
A mission goes wrong; Bennie George and several others are captured and mistreated by the enemy. Gain Bennie George's jailer as an Enemy. |
3 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
28 |
Suffer from a life-threatening illness. |
5 |
28 |
Became a Citizen (Colonist). |
5 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
34 |
Continued as Believer (Missionary/Humanitarian). |
7 |
35 |
Bennie George is sent to a new community or parish to preach The Word among the poor. |
7 |
38 |
Forced to muster out. |