Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Attacked by enemies and injured. |
2 |
25 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
25 |
Gain Enemy if Bernhard Shelton don't already have one. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Bernhard Shelton run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Became a Agent (Intelligence). |
4 |
29 |
Befriended by a senior agent. |
4 |
32 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
32 |
Continued as Agent (Intelligence). |
5 |
34 |
A new romantic starts. Gain an Ally. |
5 |
36 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
6 |
36 |
Continued as Agent (Intelligence). |
6 |
39 |
Life ruined by a criminal gang. Gain the gang as an Enemy |