Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Nearly killed. Owe 8,750 for medical bills. |
2 |
20 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
A series of bad deals and decisions force Bertram Dixon into bankruptcy. Bertram Dixon salvages what Bertram Dixon can. |
3 |
21 |
Became a Drifter (Barbarian). |
3 |
24 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
24 |
Failed to qualify for Performer (Entertainer). |
4 |
24 |
Continued as Drifter (Barbarian). |
4 |
28 |
Drafted into Line/Crew |
4 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
28 |
Became a Navy (Line/Crew). |
5 |
31 |
Bertram Dixon foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
32 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
6 |
32 |
Continued as Navy (Line/Crew). |
6 |
33 |
Advanced training in a specialist field. |
6 |
36 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
7 |
36 |
Continued as Navy (Line/Crew). |
7 |
39 |
Special assignment or duty on board ship. |
7 |
40 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |