Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
20 |
A rival researcher blackens Bessie Miller's name or steals Bessie Miller's research. Gain a Rival. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Field Researcher) with previous rank. |
2 |
26 |
A disaster or war strikes. |
2 |
26 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
2 |
26 |
The planetary government interferes with Bessie Miller's research for political or religious reasons. Bessie Miller continue working openly and gain an Enemy. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scholar (Scientist) with previous rank. |
3 |
27 |
Nearly killed. Owe 15,000 for medical bills. |
4 |
27 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
29 |
Amnesia. |
5 |
31 |
Continued as Drifter (Wanderer). |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
39 |
Bessie Miller run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |