Bill Galway  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Solomani, Imperium 40 M 5 (-1) 10 (1) 3 (-1) 7 (0) 10 (1) 4 (-1)7 (0)5A37A4
Foolish, Clear Complexion
 
Skills
Animals 0
Art (Performing/Performer) 1
Athletics 0
Broker 0
Carouse 0
Clairvoyance 0
Drive 0
Gun Combat 0
Language 0
Melee 0
Profession (Worker) 0
Science (Life Sciences/Psionicology) 0
Seafarer 0
Stealth 0
Survival 2
Telekinesis 0
Telepathy 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 11
Psion Adept Initiate12
Believer Mainstream Believer Lay Person01
Drifter Wanderer 01
Merchant Broker 01
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 21 Encounter a Psionic institute.
1 21 Tested for psionic powers
1 22 Promoted to Drifter (Barbarian) rank 1.
2 22 Became a Psion (Adept).
2 25 Spent time mastering mind and body.
3 26 Continued as Psion (Adept).
3 28 Pick up potentially useful information using Bill Galway's psychic powers.
3 30 Promoted to Psion (Adept) rank 1 with the new title Initiate.
4 30 Voluntarily left Adept
4 30 Became a Believer (Mainstream Believer) with the new title Lay Person.
4 32 Opponents of Bill Galway's belief system ambush Bill Galway.
4 32 Severely injured. Fully recovered. Owe 5,000 for medical bills.
5 32 Switched to Drifter (Wanderer).
5 33 Bill Galway do not know what happened to Bill Galway. There is a gap in Bill Galway's memory.
6 33 Became a Merchant (Broker).
6 35 Embroiled in legal trouble.
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