Term |
Age |
History |
---|
1 |
12 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
13 |
Go undercover to investigate an enemy. |
1 |
13 |
A police detective or rival criminal forces Bob Burress to flee and vows to hunt Bob Burress down. Gain an Enemy. |
1 |
16 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
16 |
Continued as Agent (Law Enforcement). |
2 |
20 |
Bob Burress's work ends up coming home with Bob Burress, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
20 |
Became a Dolphin Civilian (Liaison). |
3 |
21 |
Spend an extensive period living out of water among humans. |
3 |
24 |
Forced to continue current assignment. |
3 |
24 |
Promoted to Dolphin Civilian (Liaison) rank 1. |
4 |
24 |
Continued as Dolphin Civilian (Liaison). |
4 |
26 |
Bob Burress volunteer for a research project to test new waldo equipment or cybernetics to improve the lives of
other Dolphins. Gain a Contact in the research field. |
5 |
28 |
Continued as Dolphin Civilian (Liaison). |
5 |
30 |
Bob Burress fail to rescue a high-status swimmer who was lost at sea. |
5 |
32 |
Forced to muster out. |
6 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
36 |
Bob Burress is sent to a new community or parish to preach The Word among the poor. |
7 |
36 |
Voluntarily left Missionary/Humanitarian |
7 |
36 |
Became a Scout (Surveyor). |
7 |
37 |
Bob Burress's ship is damaged, and Bob Burress have to hitch-hike Bob Burress's way back across the stars to the nearest scout base. |
7 |
37 |
Gain 2 Contacts. Gain 2 Enemies. |