Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Booker Hoddle learn something Booker Hoddle should not have – a corporate secret, a political scandal – which Booker Hoddle can profit from illegally. |
1 |
19 |
Gain a criminal contact. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
24 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
29 |
A revolution, attack or other unusual event throws Booker Hoddle's life into chaos, forcing Booker Hoddle to leave the planet. |
4 |
29 |
Failed to qualify for Surveyor (Scout). |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
30 |
Booker Hoddle run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Failed to qualify for Broker (Merchant). |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
31 |
Drafted into Courier |
6 |
34 |
Became a Scout (Courier). |
6 |
38 |
Good fortune |
6 |
38 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |