Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
20 |
Make a breakthrough in Brett Reid's field. |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
26 |
A disaster or war strikes. |
2 |
26 |
The planetary government interferes with Brett Reid's research for political or religious reasons. Brett Reid continue working openly and gain an Enemy. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
30 |
Agreed to perform research that goes against Brett Reid's conscience. Gain 1 Enemies. |
3 |
30 |
Promoted to Scholar (Physician) rank 2. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
33 |
Entangled in a bureaucratic or legal morass that distracts Brett Reid from Brett Reid's work. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Ground Assault (Marine). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
36 |
Betrayed by a friend. One of Brett Reid's Contacts or Allies betrays Brett Reid, ending Brett Reid's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Became a Citizen (Colonist). |
6 |
38 |
Political upheaval strikes Brett Reid's homeworld, and Brett Reid is caught up in the revolution. |
6 |
40 |
Promoted to Citizen (Colonist) rank 1. |