Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
2 |
19 |
Failed to qualify for Line/Crew (Navy). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
21 |
Spend time with an alien race. Gain a contact. |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
25 |
Betrayed by a friend. One of Buck Elliott's Contacts or Allies betrays Buck Elliott, ending Buck Elliott's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
25 |
Became a Merchant (Free Trader). |
4 |
26 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
26 |
Became a Citizen (Corporate). |
5 |
28 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
6 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
31 |
A notable academic consults with Buck Elliott about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
32 |
Continued as Believer (Missionary/Humanitarian). |
7 |
36 |
Opponents of Buck Elliott's belief system ambush Buck Elliott. |
7 |
36 |
Severely injured. Owe 5,000 for medical bills. |
8 |
36 |
Switched to Drifter (Wanderer). |
8 |
40 |
Attacked by enemies and injured. |
8 |
40 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
40 |
Gain Enemy if Buck Elliott don't already have one. |
8 |
40 |
Promoted to Drifter (Wanderer) rank 1. |