Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Established a network of contacts. Gain 2 contacts. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Go undercover to investigate an enemy. |
2 |
25 |
Betrayed by a friend. One of Burl Mcarty's Contacts or Allies betrays Burl Mcarty, ending Burl Mcarty's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
30 |
Hard times caused by a lack of interstellar trade costs Burl Mcarty's job. |
4 |
30 |
Failed to qualify for Cavalry (Army). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Burl Mcarty's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
32 |
Became a Navy (Line/Crew). |
5 |
34 |
Advanced training in a specialist field. |
6 |
36 |
Continued as Navy (Line/Crew). |
6 |
37 |
Vessel participates in a diplomatic mission. |
6 |
40 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
6 |
40 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |