Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
20 |
Failed to qualify for Explorer (Scout). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
26 |
Find valuable salvage. |
3 |
28 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
28 |
Voluntarily left Scavenger |
4 |
28 |
Became a Citizen (Corporate). |
4 |
30 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
30 |
Switched to Drifter (Wanderer). |
5 |
32 |
Burl Robinson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
32 |
Failed to qualify for Free Trader (Merchant). |
6 |
32 |
Continued as Drifter (Wanderer). |
6 |
36 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
40 |
Opponents of Burl Robinson's belief system ambush Burl Robinson. |
7 |
40 |
Severely injured. Owe 10,000 for medical bills. |