Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
2 |
20 |
Failed to qualify for Pirate (Rogue). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
21 |
Accepted a deal with criminal or other figure under investigation. |
3 |
21 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
24 |
Victim of a crime |
4 |
25 |
Continued as Navy (Line/Crew). |
4 |
26 |
Severely injured. Fully recovered. |
5 |
26 |
Became a Scout (Courier). |
5 |
28 |
Scarred. Owe 2,500 for medical bills. |
6 |
28 |
Entered Merchant Academy with the Business curriculum. |
6 |
30 |
Suffered a deep tragedy. |
6 |
31 |
Dropped out of the merchant academy. |
7 |
31 |
Continued as Scout (Courier). |
7 |
32 |
Butler Sullivan have no idea what happened to Butler Sullivan – they found Butler Sullivan's ship drifting on the fringes of friendly space. |
8 |
32 |
Returned to Drifter (Barbarian). |
8 |
34 |
Severely injured. Owe 25,000 for medical bills. |
8 |
36 |
Forced to muster out. |
9 |
36 |
Became a Merchant (Broker). |
9 |
37 |
Imperial trade restrictions force Butler Sullivan out of business. |
10 |
37 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
37 |
Retired at age 37. |