Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Embroiled in legal trouble. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
29 |
Became a Navy (Flight) with the new title Crewman. |
4 |
33 |
Vessel participates in a diplomatic mission. |
4 |
33 |
Gain a contact. |
4 |
33 |
Commissioned in Navy (Flight) with the new title Ensign. |
4 |
33 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
5 |
33 |
Continued as Navy (Flight). |
5 |
35 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
39 |
Betrayed by a friend. One of Calvin Fisher's Contacts or Allies betrays Calvin Fisher, ending Calvin Fisher's career. That Contact or Ally becomes a Rival or Enemy. |