Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Betrayed by a friend. One of Carl Learmonth's Contacts or Allies betrays Carl Learmonth, ending Carl Learmonth's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Scout (Surveyor). |
2 |
23 |
When dealing with an alien race, Carl Learmonth have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
3 |
25 |
Continued as Scout (Surveyor). |
3 |
28 |
Carl Learmonth's scout ship is one of the first on the scene to rescue the survivors of a disaster but Carl Learmonth fail to help. Gain an Enemy. |
3 |
28 |
Severely injured. Owe 5,000 for medical bills. |
3 |
29 |
Forced to muster out. |
4 |
29 |
Became a Navy (Flight) with the new title Crewman. |
4 |
30 |
Carl Learmonth foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
33 |
Commissioned in Navy (Flight) with the new title Ensign. |
4 |
33 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
5 |
33 |
Continued as Navy (Flight). |
5 |
37 |
Carl Learmonth is blamed for an accident that causes the death of several crew members. Carl Learmonth's guilt drives Carl Learmonth to excel. |