Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
21 |
Became a Rogue (Enforcer). |
2 |
25 |
Crime pays off. Gain victim as Enemy. |
2 |
25 |
Forced to continue current assignment. |
2 |
25 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
25 |
Continued as Rogue (Enforcer). |
3 |
26 |
Involved in the planning of an impressive heist. |
3 |
29 |
Promoted to Rogue (Enforcer) rank 2. |
4 |
29 |
Continued as Rogue (Enforcer). |
4 |
33 |
A police detective or rival criminal forces Carter Credge to flee and vows to hunt Carter Credge down. Gain an Enemy. |
5 |
33 |
Became a Drifter (Barbarian). |
5 |
37 |
Betrayed by a friend. One of Carter Credge's Contacts or Allies betrays Carter Credge, ending Carter Credge's career. That Contact or Ally becomes a Rival or Enemy. |