Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Study Gunner (Screen) as a hobby. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
27 |
Became a Drifter (Wanderer). |
2 |
28 |
Find valuable salvage. |
2 |
31 |
Forced to muster out. |
3 |
31 |
Failed to qualify for Pirate (Rogue). |
3 |
31 |
Continued as Drifter (Wanderer). |
3 |
35 |
Attacked by enemies that Charles Medina easily defeat. |
3 |
35 |
Gain Enemy if Charles Medina don't already have one. |
4 |
35 |
Continued as Drifter (Wanderer). |
4 |
37 |
A new romantic starts. Gain an Ally. |