Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
29 |
Forced to continue current assignment. |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Given advanced training in a specialist field |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Charlie Wheeler's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
36 |
Failed to qualify for Corporate Agent (Agent). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Scout (Surveyor). |
6 |
37 |
Charlie Wheeler's scout ship is one of the first on the scene to rescue the survivors of a disaster but Charlie Wheeler fail to help. Gain an Enemy. |
6 |
37 |
Charlie Wheeler inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
40 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |