Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Spend several years jumping from world to world in Chris Lowe's scout ship. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Chris Lowe's scout ship is one of the first on the scene to rescue the survivors of a disaster but Chris Lowe fail to help. Gain an Enemy. |
2 |
25 |
Psychologically damaged by Chris Lowe's time in the scouts. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Chris Lowe's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
30 |
Became a Merchant (Free Trader). |
4 |
31 |
Chris Lowe's business or ship thrives. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
35 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 |
35 |
Became a Citizen (Corporate). |
6 |
39 |
Chris Lowe is rewarded for Chris Lowe's diligence or cunning. |
6 |
39 |
Promoted to Citizen (Corporate) rank 1. |