Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Clarance Fox run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Entered Merchant Academy with the Business curriculum. |
2 |
22 |
Study Profession (Worker/Hydroponics) as a hobby. |
2 |
23 |
Dropped out of the merchant academy. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
24 |
Lost eye or limb. Owe 2,500 for medical bills. |
4 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
25 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
27 |
Clarance Fox retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
29 |
Continued as Believer (Mainstream Believer). |
6 |
33 |
Clarance Fox is sent to a new community or parish to preach The Word among the poor. |
7 |
33 |
Voluntarily left Mainstream Believer |
7 |
33 |
Became a Scholar (Scientist). |
7 |
34 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |