Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
20 |
A mission goes wrong; Clare Weaver and several others are captured and mistreated by the enemy. Gain Clare Weaver's jailer as an Enemy. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
24 |
Serve as the courier for an important message from the Imperium. |
3 |
24 |
Continued as Scout (Surveyor). |
3 |
25 |
When dealing with an alien race, Clare Weaver botch an opportunity to gather extra intelligence about them. |
3 |
25 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Continued as Scout (Surveyor). |
4 |
30 |
Clare Weaver discover a world, item or information of worth to the Imperium. |
4 |
32 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
32 |
Continued as Scout (Surveyor). |
5 |
33 |
When dealing with an alien race, Clare Weaver botch an opportunity to gather extra intelligence about them. |
5 |
33 |
Clare Weaver inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
36 |
Became a Drifter (Barbarian). |
6 |
37 |
Attacked by enemies that Clare Weaver easily defeat. |
6 |
37 |
Gain Enemy if Clare Weaver don't already have one. |