Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Spent time maintaining and using heavy vehicles. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
24 |
Claud Babington learn something Claud Babington should not have – a corporate secret, a political scandal – which Claud Babington can profit from illegally. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
29 |
Claud Babington is rewarded for Claud Babington's diligence or cunning. |
3 |
30 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
34 |
Find an Alien Artifact. |
5 |
34 |
Voluntarily left Corporate |
5 |
34 |
Failed to qualify for Intelligence (Agent). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
37 |
Betrayed by a friend. One of Claud Babington's Contacts or Allies betrays Claud Babington, ending Claud Babington's career. That Contact or Ally becomes a Rival or Enemy. |