Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
20 |
Left the spacer community. |
2 |
20 |
Failed to qualify for Pirate (Rogue). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Became a Navy (Flight) with the new title Crewman. |
3 |
26 |
Special assignment or duty on board ship. |
3 |
27 |
Attempt at commissioned failed. |
3 |
27 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
27 |
Continued as Navy (Flight). |
4 |
31 |
Vessel participates in a diplomatic mission. |
4 |
31 |
Gain a contact. |
4 |
31 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
5 |
31 |
Continued as Navy (Flight). |
5 |
35 |
A new romantic starts. Gain an Ally. |
5 |
35 |
Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class. |
6 |
35 |
Continued as Navy (Flight). |
6 |
38 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |