Senior Crewman Colonel Dean  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 40 M 6 (0) 8 (0) 9 (1) 3 (-1) 11 (1) 5 (-1)6893B5
Audacious, Appreciative, Worried
 
Skills
Animals 0
Astrogation 0
Electronics (Remote Ops) 1
Gambler 1
Gun Combat 0
Mechanic 1
Pilot 0
Profession (Worker) 0
Recon 1
Steward 0
Streetwise 0
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Explorer 01
Drifter Scavenger 22
Merchant Merchant Marine Senior Crewman12
 
Term Age History
1 18 Became a Scout (Explorer).
1 21 Gained a contact.
2 22 Voluntarily left Explorer
2 22 Failed to qualify for Worker (Citizen).
2 22 Became a Drifter (Scavenger).
2 25 Attacked by enemies and injured.
2 25 Injured. Fully recovered. Owe 5,000 for medical bills.
2 25 Gain Enemy if Colonel Dean don't already have one.
2 26 Promoted to Drifter (Scavenger) rank 1.
3 26 Continued as Drifter (Scavenger).
3 27 Gained a contact.
3 30 Promoted to Drifter (Scavenger) rank 2.
4 30 Voluntarily left Scavenger
4 30 Failed to qualify for Thief (Rogue).
4 30 Submitted to the draft.
4 30 Became a Merchant (Merchant Marine) with the new title Crewman.
4 34 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 34 Continued as Merchant (Merchant Marine).
5 35 Contact with Government.
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