Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Rewarded for a successful mission. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Voluntarily left Intelligence |
2 |
22 |
Failed to qualify for Journalist (Entertainer). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Explorer). |
2 |
24 |
Psychologically damaged by Conrad McLean's time in the scouts. |
3 |
24 |
Failed to qualify for Merchant Academy. |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
26 |
Find valuable salvage. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
32 |
Attempted a risky adventure and was wildly successful. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Failed to qualify for Journalist (Entertainer). |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
33 |
Attempted a risky adventure and was injured. |
5 |
33 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
6 |
36 |
Voluntarily left Scavenger |
6 |
36 |
Became a Merchant (Free Trader). |
6 |
40 |
Scarred. Fully recovered. |