Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Become leader in social movement. |
1 |
22 |
Gain an Ally and an Enemy. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Colonist (Citizen). |
2 |
26 |
Became a Drifter (Wanderer). |
2 |
29 |
Cory Fullmore do not know what happened to Cory Fullmore. There is a gap in Cory Fullmore's memory. |
3 |
29 |
Failed to qualify for Thief (Rogue). |
3 |
29 |
Submitted to the draft. |
3 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
30 |
Make an unexpected connection outside Cory Fullmore's normal circles. Gain a Contact. |
3 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
33 |
Continued as Merchant (Merchant Marine). |
4 |
35 |
Good fortune |