Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
A sudden war destroys Crawford Mathew's trade routes and contacts, forcing Crawford Mathew to flee that region of space. |
3 |
29 |
Gain rebels as Enemy |
4 |
29 |
Became a Scholar (Field Researcher). |
4 |
30 |
Make a breakthrough in Crawford Mathew's field. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Failed to qualify for Physician (Scholar). |
5 |
33 |
Continued as Scholar (Field Researcher). |
5 |
35 |
A disaster leaves several injured, and others blame Crawford Mathew, forcing Crawford Mathew to leave Crawford Mathew's career. Gain a Rival. |
5 |
35 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Became a Entertainer (Journalist). |
6 |
39 |
Crawford Mathew is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |