Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Crawford Pandy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Rogue (Enforcer). |
2 |
22 |
Crawford Pandy commit a legendary crime. |
2 |
23 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
23 |
Voluntarily left Enforcer |
3 |
23 |
Became a Agent (Intelligence). |
3 |
24 |
Good fortune |
4 |
27 |
Continued as Agent (Intelligence). |
4 |
28 |
Advanced training in a specialist field. |
4 |
31 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
31 |
Continued as Agent (Intelligence). |
5 |
32 |
Crawford Pandy's work ends up coming home with Crawford Pandy, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
32 |
Became a Entertainer (Artist). |
6 |
34 |
An investigation, tour, project or expedition goes wrong, stranding Crawford Pandy far from home. |
7 |
34 |
Became a Merchant (Broker). |
7 |
38 |
Promoted to Merchant (Broker) rank 1. |