Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Voluntarily left Broker |
2 |
22 |
Became a Scout (Surveyor). |
2 |
23 |
Dakurkaaar Shiirni's ship is damaged, and Dakurkaaar Shiirni have to hitch-hike Dakurkaaar Shiirni's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 1 Contacts. Gain 1 Enemies. |
3 |
23 |
Became a Citizen (Corporate). |
3 |
24 |
Spent time maintaining and using heavy vehicles. |
4 |
27 |
Continued as Citizen (Corporate). |
4 |
31 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
31 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
35 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Opponents of Dakurkaaar Shiirni's belief system ambush Dakurkaaar Shiirni. |
6 |
38 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |