Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Contacted by an underground psionic group. |
1 |
28 |
Failed as a colonist. |
2 |
28 |
Became a Entertainer (Artist). |
2 |
31 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
2 |
32 |
Promoted to Entertainer (Artist) rank 1. |
2 |
32 |
Tested for psionic powers |
3 |
32 |
Continued as Entertainer (Artist). |
3 |
33 |
Damon Raycraft is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
4 |
33 |
Failed to qualify for Line/Crew (Navy). |
4 |
33 |
Became a Drifter (Scavenger). |
4 |
36 |
Damon Raycraft run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
36 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
36 |
Submitted to the draft. |
5 |
36 |
Became a Scout (Explorer). |
5 |
37 |
Spend several years jumping from world to world in Damon Raycraft's scout ship. |
5 |
40 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |