Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Dana Watkins's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dana Watkins fail to help. Gain an Enemy. |
2 |
23 |
Psychologically damaged by Dana Watkins's time in the scouts. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Surveyor) with previous rank. |
3 |
30 |
Dana Watkins's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
3 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
30 |
Became a Army (Cavalry) with the new title Private. |
4 |
31 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
31 |
Gain rebels as Enemy |
5 |
31 |
Failed to qualify for Field Researcher (Scholar). |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
34 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
6 |
34 |
Failed to qualify for Broker (Merchant). |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
36 |
Attacked by enemies that Dana Watkins easily defeat. |
6 |
36 |
Gain Enemy if Dana Watkins don't already have one. |