Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Darren Remmington's scout ship is one of the first on the scene to rescue the survivors of a disaster but Darren Remmington fail to help. Gain an Enemy. |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Darren Remmington spend a great deal of time on the fringes of Charted Space. |
2 |
23 |
Darren Remmington inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
27 |
Serve as the courier for an important message from the Imperium. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
33 |
A new romantic starts. Gain an Ally. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
35 |
Psychologically damaged by Darren Remmington's time in the scouts. |
6 |
35 |
Became a Citizen (Colonist). |
6 |
37 |
Darren Remmington's business expands, Darren Remmington's corporation grows, or the colony thrives. |
6 |
39 |
Promoted to Citizen (Colonist) rank 1. |