Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
23 |
Dayton McLelland is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
23 |
Failed to qualify for Enforcer (Rogue). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
26 |
Suffer from a life-threatening illness. |
4 |
26 |
Failed to qualify for Colonist (Citizen). |
4 |
26 |
Continued as Drifter (Wanderer). |
4 |
29 |
Offered job by a patron. Now owe him a favor. |
4 |
30 |
Forced to muster out. |
5 |
30 |
Became a Agent (Corporate Agent). |
5 |
34 |
An investigation takes on a dangerous turn. |
6 |
34 |
Voluntarily left Corporate Agent |
6 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
37 |
Make an unexpected connection outside Dayton McLelland's normal circles. Gain a Contact. |