Commander Delmar McDermot  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 40 M 10 (1) 7 (0) 6 (0) 9 (1) 4 (-1) 9 (1)A76949
Fighter, Worrying, Vigorous
 
Skills
Athletics 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Flyer (Rotor) 1
Gambler 1
Gun Combat (Archaic) 1
Gunner (Capital) 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Pilot 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Commander4 / 05
 
Term Age History
1 18 Failed to qualify for Corporate Agent (Agent).
1 18 Submitted to the draft.
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 20 Delmar McDermot join a gambling circle on board.
1 22 Commissioned in Navy (Line/Crew) with the new title Ensign.
1 22 Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant.
2 22 Continued as Navy (Line/Crew).
2 23 Vessel participates in a notable military engagement.
3 26 Continued as Navy (Line/Crew).
3 28 Abuse Delmar McDermot's position for profit.
3 30 Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant.
4 30 Continued as Navy (Line/Crew).
4 32 Vessel participates in a notable military engagement.
4 34 Promoted to Navy (Line/Crew) officer rank 4 with the new title Commander.
5 34 Continued as Navy (Line/Crew).
5 35 Vessel participates in a notable military engagement.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙