Crewman Devon Carter  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 40 M 8 (0) 6 (0) 6 (0) 9 (1) 8 (0) 4 (-1)866984
Corns on feet, Sulky, Shimmering hair
 
Skills
Athletics 0
Carouse 1
Deception 1
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Flyer (Wing) 1
Gun Combat 0
Investigate 0
Jack-of-All-Trades 1
Persuade 1
Recon 0
Science (Life Sciences) 0
Stealth 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Enforcer 11
Citizen Colonist Settler22
Agent Intelligence 01
Merchant Free Trader 01
Navy Line/Crew Crewman01
 
Term Age History
1 18 Became a Rogue (Enforcer).
1 19 Devon Carter spend months in the dangerous criminal underworld.
1 22 Promoted to Rogue (Enforcer) rank 1.
2 22 Voluntarily left Enforcer
2 22 Became a Citizen (Colonist).
2 26 Devon Carter gain experience in a technical field as a computer operator or surveyor.
2 26 Promoted to Citizen (Colonist) rank 1.
3 26 Continued as Citizen (Colonist).
3 29 Devon Carter gain experience in a technical field as a computer operator or surveyor.
3 30 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
4 30 Voluntarily left Colonist
4 30 Became a Agent (Intelligence).
4 34 Accepted a deal with criminal or other figure under investigation.
5 34 Became a Merchant (Free Trader).
5 36 Injured. Fully recovered. Owe 1,250 for medical bills.
6 36 Failed to qualify for Journalist (Entertainer).
6 36 Submitted to the draft.
6 36 Became a Navy (Line/Crew) with the new title Crewman.
6 40 Devon Carter join a gambling circle on board.
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