Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Dillard Gillis's work ends up coming home with Dillard Gillis, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
20 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
22 |
Scarred. Fully recovered. |
3 |
22 |
Became a Drifter (Scavenger). |
3 |
26 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
4 |
26 |
Failed to qualify for Physician (Scholar). |
4 |
26 |
Switched to Drifter (Wanderer). |
4 |
30 |
Suffer from a life-threatening illness. |
5 |
30 |
Became a Merchant (Broker). |
5 |
33 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
34 |
Promoted to Merchant (Broker) rank 1. |
6 |
34 |
Continued as Merchant (Broker). |
6 |
35 |
A good deal ensures Dillard Gillis is living the high life for a few years. |