Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Doctor Campbell inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
19 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
23 |
Doctor Campbell come into conflict with a splinter group Doctor Campbell's own religion which maintains Doctor Campbell's version is the wrong one. Gain 3 Rivals. |
3 |
23 |
Failed to qualify for Scientist (Scholar). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
27 |
Doctor Campbell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
31 |
Moved to a new world. |
4 |
31 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
31 |
Continued as Believer (Missionary/Humanitarian). |
5 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
6 |
35 |
Continued as Believer (Missionary/Humanitarian). |
6 |
39 |
Doctor Campbell is sent to a new community or parish to preach The Word among the poor. |
6 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |