Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
Spent the college years partying. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Scout (Courier). |
2 |
24 |
Donald Manning's ship is damaged, and Donald Manning have to hitch-hike Donald Manning's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 2 Contacts. Gain 3 Enemies. |
3 |
24 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
28 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
4 |
28 |
Failed to qualify for Corporate Agent (Agent). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
30 |
Donald Manning's work ends up coming home with Donald Manning, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
30 |
Failed to qualify for Scientist (Scholar). |
5 |
30 |
Became a Drifter (Wanderer). |
5 |
34 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
37 |
Betrayed by a friend. One of Donald Manning's Contacts or Allies betrays Donald Manning, ending Donald Manning's career. That Contact or Ally becomes a Rival or Enemy. |