Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Join a social movement. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Failed to qualify for Colonist (Citizen). |
2 |
27 |
Became a Drifter (Scavenger). |
2 |
29 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
29 |
Became a Scout (Courier). |
3 |
31 |
Donald Murphy's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
3 |
33 |
Forced to continue current assignment. |
3 |
33 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
33 |
Continued as Scout (Courier). |
4 |
34 |
Donald Murphy inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
34 |
Became a Noble (Administrator) with the new title Assistant. |
5 |
37 |
Become deeply involved in politics on Donald Murphy's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
5 |
38 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |