Earl Magrath  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Darrian, Imperium 40 M 8 (0) 8 (0) 10 (1) 8 (0) 7 (0) 5 (-1)2 (-2)88A875
Blowhard, Tough
 
Skills
Astrogation 0
Carouse 1
Drive 0
Gun Combat (Slug) 1
Mechanic 0
Medic 0
Pilot 0
Profession (Worker) 0
Recon 1
Seafarer 0
Streetwise 1
Survival 1
Telepathy 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 24
Psion Adept 01
Scholar Scientist 01
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 21 Good fortune
2 22 Continued as Drifter (Scavenger).
2 26 Attacked by enemies that Earl Magrath easily defeat.
2 26 Gain Enemy if Earl Magrath don't already have one.
2 26 Promoted to Drifter (Scavenger) rank 1.
3 26 Continued as Drifter (Scavenger).
3 30 Promoted to Drifter (Scavenger) rank 2.
4 30 Continued as Drifter (Scavenger).
4 34 Encounter a Psionic institute.
4 34 Tested for psionic powers
5 34 Became a Psion (Adept).
5 35 Refused to use Earl Magrath's psionic powers in an unethical fashion.
6 35 Became a Scholar (Scientist).
6 36 Win a prestigious prize for Earl Magrath's work.
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