Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Good fortune |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Attacked by enemies that Earl Magrath easily defeat. |
2 |
26 |
Gain Enemy if Earl Magrath don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Encounter a Psionic institute. |
4 |
34 |
Tested for psionic powers |
5 |
34 |
Became a Psion (Adept). |
5 |
35 |
Refused to use Earl Magrath's psionic powers in an unethical fashion. |
6 |
35 |
Became a Scholar (Scientist). |
6 |
36 |
Win a prestigious prize for Earl Magrath's work. |