Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
26 |
Moved to a new world. |
2 |
26 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Flight). |
3 |
30 |
Special assignment or duty on board ship. |
4 |
30 |
Continued as Navy (Flight). |
4 |
31 |
Lost eye or limb. |
5 |
31 |
Became a Scout (Courier). |
5 |
34 |
Earnest Finnerty's ship is damaged, and Earnest Finnerty have to hitch-hike Earnest Finnerty's way back across the stars to the nearest scout base. |
5 |
34 |
Gain 1 Contacts. Gain 1 Enemies. |
6 |
34 |
Became a Citizen (Colonist). |
6 |
35 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
35 |
Became a Drifter (Wanderer). |
7 |
37 |
Suffer from a life-threatening illness. |