Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Edmund Ryan's work ends up coming home with Edmund Ryan, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
21 |
Failed to qualify for Ground Assault (Marine). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
24 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Became a Rogue (Enforcer). |
3 |
26 |
Involved in the planning of an impressive heist. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Rogue (Pirate) with the new title Lackey and previous rank. |
4 |
32 |
Edmund Ryan spend months in the dangerous criminal underworld. |
4 |
32 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
5 |
32 |
Continued as Rogue (Pirate). |
5 |
33 |
Crime pays off. Gain victim as Enemy. |
5 |
36 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
6 |
36 |
Continued as Rogue (Pirate). |
6 |
38 |
Betrayed by a friend. One of Edmund Ryan's Contacts or Allies betrays Edmund Ryan, ending Edmund Ryan's career. That Contact or Ally becomes a Rival or Enemy. |