Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
26 |
Trapped behind enemy lines. |
2 |
26 |
Attempt at commissioned failed. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Marine (Star Marine) with previous rank. |
3 |
29 |
A mission goes disastrously wrong due to Edwin Bailey's commander’s error or incompetence, but Edwin Bailey survive. |
3 |
29 |
Report commander and gain an Enemy. |
4 |
30 |
Continued as Marine (Star Marine). |
4 |
34 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
5 |
34 |
Voluntarily left Star Marine |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Make an unexpected connection outside Edwin Bailey's normal circles. Gain a Contact. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |