Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Good fortune |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Go undercover to investigate an enemy. |
2 |
24 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Severely injured. Owe 6,250 for medical bills. |
4 |
29 |
Became a Scout (Surveyor). |
4 |
32 |
Elbert Carbey's scout ship is one of the first on the scene to rescue the survivors of a disaster but Elbert Carbey fail to help. Gain an Enemy. |
4 |
32 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
33 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
33 |
Continued as Scout (Surveyor). |
5 |
35 |
Elbert Carbey spend a great deal of time on the fringes of Charted Space. |
5 |
35 |
Elbert Carbey inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
37 |
Promoted to Scout (Surveyor) rank 2. |